~breakdown: Mindwand cpx, Arena sco, Foeman mdl, Marker Size opt Attributes' dependencies: ~modDX dep on modIQ dep on modST ~Why Partial armor x1 is given a MA penalty of -2: May be appreciated as an imbalance of an odd number of pieces, but in accordance with the game mechanics, it is presumed (as is generally in Roman gladiator depictions) that one who wears a single piece of Partial armor will also make use of a manual defensive item (shield or lefthanded weapon); and this combined burden ought to merit a MA reduction, but since a total encumbrance formulation isn't used and shields don't restrict MA, the Partial armor does so.