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**|:.
Key Case - a template for constructing programmed- text solitaire adventures. More advanced examples of programming can be seen on the playhob.com website. Basic utilities= demonstrating full numeric range integer randomizer; without any use of the dice rolling display rol(), which could be removed from the scripted code as desired. Game format= "pick a number" interrogation contests using varying ranges as for "find the thimble" hotter/ colder- style prompts.
At the Caretaker's Hut, you've found that its attached storage locker has been destructively broken into and the Gesta Geode that was held there carried off.
To try to recover the Geode, you'll need to follow the Wending Way that mysteriously leads into a random part of the nearby Haunted Forest, from which the vandals obviously came.
% %
Croft
Vault
Beat
§
% %
§: Equestrian leap |
The Fallen Wood is an overgrown jumble of toppled and uprooted treetrunks in various stages of rotteness, lying amid marshy hollows. Head in to seek for the:
Or, out to get back on the:
Wending Way.& &
Exile
¤
Arbor
Moult
& &
¤: Vaporous sink |
The Fathomless Depths are a jungle- like labyrinth of vine- draped, crooked trees leaning in oddly hardpacked ground. Here may be found the:
Or, out to get back on the:
Wending Way.@ @
±
Hangout
Lodge
Retreat
@ @
±: Briar patch |
The Fairy Fold is a flowering region sprouting from gnarled old trees with outreaching branches that house a strange assortment of creatures. In this place lie the:
Or, out to get back on the:
Wending Way.# #
Delve
Grotto
Ð
Caravan
# #
Ð: Dead mere |
The Fell Down is a near moorland of mostly bushy foliage, dotted with lonely groves and standing stones. Along this way are encountered the:
Or, out to get back on the:
Wending Way.< >
Parcel
Promontory
¶
Sietch
< >
¶: Carven boles |
The Lost Leagues are a patch of waving tall grasses around rocky outcroppings capped by sheltering stands of trees that have found a foothold. Somewhat nearby gather the:
Or, out to get back on the:
Wending Way.