The Fantasy Trip's free basic Melee rules complex from Steve Jackson Games: mle3eCp.pdf.
Notes on Chance- Melee as an addition to the Paper Wealth scenario tables: pchG2.txt.
Perchance module using Melee rules (and allowing for use of the adjunct Wizard rules too): *Unfinished - still under construction* pchX0Md.txt.
  module's chambers layout and moves tracking Diagram: pchX0Px.jpg.
  The encounters map for all chambers just comprises a mega- megahex, and can be laid out using a section of the Melee map from the free online download - also posted here: mle3ePx1.pdf. For a fuller description of hexwise scaling and subsection representation in use here, check out the Black Auger mapping notes: bagG3.html.